Dana Church studied Fine Art and Mathematics in the USA.
Following five years working as a boatbuilder and sailmaker, he moved to London for post-graduate concurrent study at St. Martins (Sculpture) and Sir John Cass (Computer Graphics) art schools.
He supported himself as a student working as a commercial sculptor.
From the 1990s into the 21st century he worked in CGI developing 3d animated content and a BAFTA-nominated producer.
Latterly Dana Church worked in product design and research in computational design and additive manufacturing.
After 3 decades of working in creative-technological industries he began a full-time fine art studio practice.